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Showing posts from January, 2022

Parametric Structure and Animation: Skyscraper

  I actually started this assignment thinking I was going to make a funky lamp. Turns out the base of a lamp can easily turn out to be a skyscraper with a combination of the contour tool and the divide tool. I began this assignment by drawing a curve in Rhino. Then in Grasshopper I started extruding the curve, offsetting it, and extruding the offset. The above image shows the process I used to make the bottom part of the skyscraper, then I repeated this process for the top portion. After extruding and caping the shape, I used the contour tool to add "floors" to the building. I then divided each of the contours and added circles to the newly divided points, making the balconies. After the building was finished I used the custom preview tool and added colour to the object. I also used the material tool to add shine to the building. The last thing to do was use the remap tool to make sure everything I wanted to move, moved in the animation. I ran into some glitches in this proce...

My First Definition in Grasshopper

 This week I did a series of tutorials about Grasshopper. Overall it was a smooth process. I learned a lot about curves, specifically Biarcs. The process of lofting curves in Grasshopper is really fun and led to a lot of interesting results. The first part of the tutorials didn't use Biarcs to create curves, instead, it used Arc, divide, and pull.  Once I got to the point in the tutorial where it said to pull up the centre of the curve I found it was much easier to control the shape of the curve. Changing the shape was quite a fluid process, but it was much easier once I began the Biarc section of the tutorial. Using the Biarc tool I started the process of connecting two curved lines over again. The results were a lofted shape that was easy to manipulate. Using the Brep Join tool was a great way to create one surface that was still a changeable shape.  The only issue I couldn't resolve in the tutorial was I couldn't get the gradient tool to work the way I wanted it to. I ...